that is what I was asking, the manual says thisDGDenoise(clip, strength=0.5)
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DGDenoise(float strength, float blend, bool chroma, int searchw, int device)
that is what I was asking, the manual says thisDGDenoise(clip, strength=0.5)
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DGDenoise(float strength, float blend, bool chroma, int searchw, int device)
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DGDenoise(float strength, float blend, bool chroma, int searchw, int device)
DGSharpen(float strength, int device)
Beaut.admin wrote:Vapoursynth can use both 32-bit and 64-bit DGDecodeNV 2052.
I'm about to find out, after "RTFM" and googling to nick someone else's VS scripts for using QTGMC, Degrain2, LSFmod, reinterlacing, etc.admin wrote:I can't help you with Vapoursynth syntax because I do not use it. Is it working for you?
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core.std.LoadPlugin(r'C:\software\DGDecNV\DGDecodeNV.dll')
video = core.dgdecodenv.DGSource(r'D:\Temp\Video\00009 temp files\00009.dgi')
Thank you very very much. I rely on a rock solid stable (for me,at least) 2.57 for my workflows.I won't leave 2.5 users in the lurch. Backward compatibility is very important to me.