Search found 62 matches

by Guest 3
Sat Nov 03, 2018 6:25 am
Forum: General Discussion
Topic: [CLOSED] How does DGSource() process the color bit-depth
Replies: 5
Views: 9964

Re: How does DGSource() process the color bit-depth

Thanks. The source I've worked with was a row (*.hevc) stream demuxed by tsMuxeR from Gladiator 2000 Extended 2160p UHD BluRay REMUX HDR HEVC DTS-X-EPSiLON release. MediaInfo log: General Complete name : F:\Gladiator\Gladiator.hevc Format : HEVC Format/Info : High Efficiency Video Coding File size :...
by Guest 3
Fri Nov 02, 2018 5:04 pm
Forum: General Discussion
Topic: [CLOSED] How does DGSource() process the color bit-depth
Replies: 5
Views: 9964

Re: How does DGSource() process the color bit-depth

Sorry, there is misunderstanding. I’ll answer every question you may have but tomorrow. Here, I was asking only one question: How does DGSource() process the color bit-depth? The context says it works with 10-bit color and generates 8-bit color. I don’t need a precise algorithm, just an idea. The re...
by Guest 3
Fri Nov 02, 2018 2:19 pm
Forum: General Discussion
Topic: [CLOSED] How does DGSource() process the color bit-depth
Replies: 5
Views: 9964

[CLOSED] How does DGSource() process the color bit-depth

I would like to know how does DGSource() process the color bit-depth. This is related to an encode from an UHD source with a target 8-bit HD release I've done. The problem I've faced was I didn't like the tonmaped colors, so I've used DGSource() for all transformations needed: DGSource("F:\Gladiator...
by Guest 3
Wed Oct 31, 2018 2:30 pm
Forum: Licensing
Topic: Machine ID is illegal.
Replies: 15
Views: 41002

Re: Machine ID is illegal.

Thank you very much.
by Guest 3
Wed Oct 31, 2018 12:45 pm
Forum: Licensing
Topic: Machine ID is illegal.
Replies: 15
Views: 41002

Re: Machine ID is illegal.

The machine with the illegal ID >MBSerialNumber Connected to ROOT\CIMV2 WMI namespace returned 1, count 0 No objects found Cleaning up... Cleanup successfull Other machine MBSerialNumber Connected to ROOT\CIMV2 WMI namespace returned 0, count 1 Get succeeded serial QSHN00401178 returned 1, count 0 N...
by Guest 3
Wed Oct 31, 2018 11:34 am
Forum: Licensing
Topic: Machine ID is illegal.
Replies: 15
Views: 41002

Re: Machine ID is illegal.

Windows specifications
Edition: Windows 10 Pro
Version: 1803
Installed on: 5/18/2018
OS build: 17134.376
C:\WINDOWS\system32> winmgmt /verifyrepository
WMI repository is consistent
I haven't received *.exe yet.
by Guest 3
Wed Oct 31, 2018 6:43 am
Forum: Licensing
Topic: Machine ID is illegal.
Replies: 15
Views: 41002

Machine ID is illegal.

With NVIDIA GeForce GT 430
DGIndexNV/Help/About DGIndexNV 2053.0.0.160 [64 bit]
generated: 00000000
by Guest 3
Thu Oct 18, 2018 2:43 am
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 717035

Re: HDR -> SDR conversion

Thank you for the source file. The index file sees 238 frame starts but playing the script in Vdub2 delivers only 237 (0-236). That is likely due to the way you have cut the file, i.e., not a clean cut at the end. So I don't see any problem. I won't speculate on what your avs2yuv64 and 16-bit hack ...
by Guest 3
Wed Oct 17, 2018 3:45 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 717035

Re: HDR -> SDR conversion

As to the DGHDRtoSDR plugin doesn't work properly I found some ambiguities, at least for me and I had a successful run with this plugin. Here is a brief summary from the run. >avs2yuv64 -depth 10 -raw DGHDRtoSDR.avs - | x265-64bit-8bit-2018-10-08 - --input-depth 8 --input-res 1920x1080 --input-csp "...
by Guest 3
Wed Oct 17, 2018 1:43 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 717035

Re: HDR -> SDR conversion

@ admin HDR2SDR I don't know that plugin. Sorry, I meant DGHDRtoSDR.dll v.DGHDRtoSDR_1.10.rar As to @Guest 3 Are you going to ignore my request for your source file, etc.? I'm missing something. Nevertheless, my source is Gladiator 2000 Extended 2160p UHD BluRay REMUX HDR HEVC DTS-X-EPSiLON. Do you ...
by Guest 3
Wed Oct 17, 2018 12:44 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 717035

Re: HDR -> SDR conversion

Tonemapping isn't a trivial task and the operators least at their defaults aren't universal. I've just found a JOHN HABLE's publication at http://filmicworlds.com/blog/filmic-tonemapping-with-piecewise-power-curves/ proposing Filmic Tonemapping with Piecewise Power Curves . Here is his source code h...
by Guest 3
Wed Oct 17, 2018 11:49 am
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 717035

Re: HDR -> SDR conversion

https://thumbs2.imgbox.com/de/d2/xzUotsFK_t.png https://thumbs2.imgbox.com/95/bc/q9WxEnKb_t.png https://thumbs2.imgbox.com/dc/98/tFVfDGk8_t.png https://thumbs2.imgbox.com/c9/53/v8s2sQrS_t.png I see similar problem with the colors. It is probably due to the Hable operator implemented with DGTonemap ...