I've found an issue: the program encodes an AC3 file when demuxing Shrek 3D, even if I just run the -check command. I can provide the files through PM if needed.
Yes, please do provide the source file.
Also, a very nice fix would be to replace the error/success wav files. I have done so locally with WinXP sounds, but occasionally forget to do so when updating. Always a shock how LOUD the default sounds are.
Feel free to also provide suggested replacement sound files.
OK boys and girls, after extensive tracing I've discovered why lots of elementary HEVC streams are not properly detected. I found two causes so far (there may be more):
1. The stream lacks access unit delimiters (AUDs). Same issue as for AVC.
2. The stream does not contain frame rate information.
Considering what to do about these. Honestly, eac3to is currently poor with elementary video streams.
sure yeah and thx for your report
my bad cuz i fixed this for avc but shudda did hevc
dont worry eac3to is gonna kick butt with elementary video
u heard it here
Feel free to also provide suggested replacement sound files.
I did not put a lot of effort into making better sounds, but I lowered the volume by about 12dB so they won't be so insanely loud anymore, see attached zip.
Thanks for that horseshowers, it was indeed a tad loud before, I agree. Another option is to just automatically use the Windows system settings for the user's alert/error sounds, but not sure how much effort that is, so maybe we can stick to the unique sound files, since they've always been there.
I updated the 3.42 test build with the fix to accept .hevc and .265 extensions in addition to .h265.
Gonna look at the horseshowers stuff now. But I see the sound files are flac, why not wav as currently?
My optimism on fixing the AUDs dependency for elementary AVC/HEVC was misplaced. It's looking like a nightmare. We may have to live with it, possibly improving the error message. I also thought of making a utility to AUDify a stream, but that seems goofy.
Another option is to just automatically use the Windows system settings for the user's alert/error sounds, but not sure how much effort that is, so maybe we can stick to the unique sound files, since they've always been there.
The major benefit of the current system is that they're very easy to replace, so users can use whichever sounds we want. I vote to keep it.
horseshowers, you said it happens when demuxing. Can you confirm that and show the command line and trace.
Dunno, maybe -check is supposed to do that. Investigating...
I have to admit I never actually tested -demux, just assumed it would happen there as well. It's very rare to see -check encoding, it usually just reads the track. I have seen it before and I think that was related to seamless branching with TrueHD, the last time it was fixed by downgrading to v3.35 but that didn't help with this disc. I ran -check on 3.35, 3.36, and 3.42, all encoded.
Gotcha thanks. I'm going to check with madshi to be sure but I think with -check it wants to make sure decoding and encoding will be successful if a future invocation should require it.
Strictly speaking, it's not a bug. But the behavior is definally not what we want.
Guys, re-download 3.42 test to get the fix for not re-encoding with -check. The problem was that eac3to with -check was queuing up an action for %check%.thd+ac3 (remember, we changed that a while back for -demux). Well, we know that using an extension of thd+ac3 causes re-encoding (and that's why all previous versions re-encoded), so I fixed that to just queue up %check%.thd. Seems to work fine.
Great work, as always! Btw, videohelp already pushed this update to the eac3to page, without being prompted. So far, so good, in my testing of this build. I also sent a friendly suggestion to maybe update the developer's website link from doom9 thread to this forum too (which they have now actioned!).
Haha, yeah. For future, I believe their staff now monitor https://rationalqm.us/eac3to and unless you put "beta" in the archive filename, they will probably assume it's official and upload as such.
dont speak 2 soon
some loser, oops i ment user, over there is rebelling
i wudnt bother replying skull
just let it go
but if u wanna joust with the guy go for it cud be amussing
nobody applied for WW's $$$ reward i wonder why